Trente pas entre terre et ciel

Trente pas entre terre et ciel is a 19-meter long cooperative/competitive marelle (hopscotch) for groups of two players, that I created with Oscar Barda (Them Games) for Joue le jeu, the extensive show of new games and playable installations at La Gaite lyrique in Paris, France.

Created specifically to the contours of an existing space, this physical game embodies the exhibition’s call for visitors to “play along” by turning hopscotch into an epic multiplayer athletic and social quest. This “mod” of a familiar single-player children’s game challenges visitors to re-imagine what games are and what they communicate.

At various moments, Trente pas asks pairs of players to interact with each other in different ways such as holding hands, or alternating their jumps.  The game also prompts players to express themselves verbally, suggesting that a player should “complement your partner” and “encourage the other players.”

Our game orchestrates engagement with the adrenaline and heart-racing of sheer physical activity, as well as humorously off-balance and socially awkward situations.